Alchemy Production Log Archive - September
sept.23 - Steamer is being prepared for animation:
A new character is born! The Mad Scientist:
sept.22 - Steamer's textures are done. I began building his rig today. Steamer's rigging will be much simpler than Octofrog's.
Began working on Octofrog's facial features. Here is a test animation:
Blink Test (DivX AVI, 140KB)
sept.21 - Octofrog's rig is complete
sept.20 - Big texturing update for Steamer! This little guy is almost done. Next on the to-do list is the steam engine.
Also, today I made some books. I think they turned out quite nice.
sept.19 - Texturing continues on Steamer. I ditched the ugly image mapped stitches and modeled them instead.
sept.14 - Texture work has begun on Steamer. Also today I started rigging Octo, but nothing interesting to show on that front just yet (but hopefully some animation tests soon!).
sept.13 - Octofrog has feet. He is also now unwrapped and ready for texturing.
Some glassware for the mad scientist's laboratory. Took this opportunity to see how depth of field would look in the laboratory renderings... I think it will look quite nice.
sept.9 - Work continues on Steamer.
Began modeling second character: Octofrog.
sept.7 - Started modeling the first of three main characters. Introducing Steamer!
Just an ordinary jar of eyes. Nothin' special.
sept.1 - Roughly 5 more hours of modeling + texturing put into the airship. In addition, storyboards completed.
aug.31 - Began work on airship yesterday. Here it is after about 8 hours of modeling.
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Copyright 2005 Jason Pierce