Alchemy

This is my current work in progress: an animated short tentatively called Alchemy.

Total Hours logged: 298.5

Progress

December

dec.9 - Rendering has begun! Here's a little clip (pre post-production):

Steamer Lives!

steamerlives.avi (DivX AVI, 3.6MB)

Speaking of post-production, out of the need for a good post-pro depth-of-field solution I wrote a Blender sequence editor plugin called DeepBlur. It is based on the old zblur plugin, but has a few features that zblur didn't have. I have a few more ideas for it, so developement is no where near finished.

You can download the source and/or binaries here:

Source
Windows .dll Linux .so

Like zblur before it, DeepBlur is released under the GNU GENERAL PUBLIC LICENSE.

For information on how to use DeepBlur, visit the elYsiun thread about the plugin.


Archived Log Entries

November
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Copyright 2005 Jason Pierce